Tag Archives: feedback

Audio in Modern Computing

With all the focus today on creating modern and more interactive interfaces with the computing platforms we use on a daily basis, it seems to me that we are focusing mostly on the senses of touch and sight, and neglecting the roll that sound could play in the way we use our computing devices.

I realize that most devices are targeted to work with a large variety of consumers, thus allowing someone to use a PC without needing to be able to experience audio-specific cues, but I have to wonder what sort of new ideas could come out of modern interface design if developers were allowed to use audio in a more functional manner.

Continue reading

Podcast Episode #4 – Linux, Linux, Linux!

In today’s episode, I discuss Linux.  I also touch on the polarization of the Linux community on the topic of embracing closed-source, proprietary software, and why it would be a good thing for the community as a whole.

Here are some links to what I talked about today:

This episode marks the first episode recorded in GarageBand, so you should see a drastic improvement in the audio quality.  As always, send me some feedback, and let me know what you think, ways that I can improve, or if you think I should start putting music back into the episodes.

Thank you for listening, and feel free to discuss this episode here in the comments. You can also email me suggestions or comments at worthlessgenius [at] gmail.com, or hit me up on Twitter, @stroz. Also, check out my FriendFeed, with username strozykowski.

Or you can download it here: mp3 format

The Universe is Sending Me Signals

Have you ever had one of those days where it seems that everything that could possibly go wrong does? As Murphy’s Law states:

Anything that can go wrong, will go wrong.

This seems truer today than ever in my life. It seems it’s a matter of the Universe trying to tell me something, and I’m not sure if I’m really ready to hear what it has to say.

Continue reading

Project Visions: iGoverness – Part 4: Back to Basics

Part 4 of our feature on improving our education system using modern technology and the iGoverness idea comes straight from Part 1, Part 2 and Part 3. If you have not read Part 1, Part 2 and Part 3 yet, please go back and read them so that you know the motivations for the following article.

When originally envisioning this vast project, I had the idea that I wanted to use my son as the first student for this process. He will still be going to school as a normal child would, but I would like to provide him an extra tutor for anything I can think of that he would need later in life. In effect, this would help me mature this project along with my son’s knowledge, thereby helping to flesh out the majority of the program as time goes on.

I began thinking about the timeline of the overall project, and when I would want to get started. As I was watching my 2 year old son sitting at my computer chair, engrossed in Sesame Street’s website, watching Big Bird asking him to click on the objects that start with the letter “B”, I realised that there is a lot of things we need to do before he could be able to truly navigate any interface, let alone a program that is going to help teach him for the rest of his life.

Continue reading