Tag Archives: high school

Writer’s Guilt

Gah!!

Gah!!

Every creative person before me has identified and dealt with a little issue that I’m going to call Writer’s Guilt.  Writers Guilt occurs in two distinct–yet definitely intertwined–forms.

It occurs to me that everyone with a creative pursuit must go through this ordeal and come away making a choice in either direction.  I have yet to make that choice, and end up doing 50% on both sides of the coin, rather than picking one and going full force.

What can I do about this?  Let’s first identify the two sides of the story, then we’ll do a little research to find out what ways other writers suggest to get past this social and personal road block.

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Do You Need To Change The World?

I’ve been listening to two stellar podcasts lately: Planetary Radio and Are We Alone? Each time I listen to these shows, the scientist inside of me is rekindled, and I feel like society is taking a turn for the better because of the science happening on this planet and elsewhere in the universe.

After listening to Planetary Radio, I got to thinking (dangerous, I know) about what I am doing, and how it’s far from changing the world. I write this blog, work part-time as a web developer and write fiction in my spare time. Aside from being a father and a husband, is there anything that makes an impact on other people?

So here is the question: do you need to change the world in order to make a difference and stay happy?
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The Value of a Higher Education

I’ve been kicking back and forth whether or not to write this article, but this concept has been weighing on my conscience for far too long.  Being a student in Computer Science, I am beginning to notice the students around me more, and their level of competency when it comes to the narrow topics that are being discussed in class.  For the most part, everyone tries their best and gets things done, and as adults tend to actually attempt to understand all of the material.

But there are a select few students that either are just not getting it, or are relying on the “No Child Left Behind” mentality to simply skate through the college experience and earn their degrees.  One problem with this set of students is that they are going to be completely shocked and overwhelmed when they reach a real work environment, and not all requirements and steps are set in stone and handed to them on a silver plate.

This is where my problem with the state of higher education stems.
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The Fear of Using Windows – Part 2: Cost of Ownership

This is Part 2 of “The Fear of Using Windows.” Please read Part 1 if you have not already.

There is a lot more to owning and maintaining a PC than just picking one up from the store and plugging it into the wall. I think the overall lifetime cost of a PC should be considered when purchasing new hardware. Continue reading

The Fear of Using Windows – Part 1: The Three Types of PC Users

I’ve harped heavily here before about how Windows doesn’t work well for people who are just starting out with computers. I’d like to go into a bit more detail about thoughts I’ve had recently and give a little background to what I’m talking about.

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Entertainment: Games – Doom 3

Anyone who knows me knows that I am a HUGE fan of the Doom series of games. When I was in high school, id Software announced Doom 3. My friends and I were big Doomers, even hijacking the school network to play Doom during “activity period”, and were extremely excited about the prospect of facing even more hordes of demons, but this time with realistic 3d graphics. (“Does it blink?” one of my friends asked about the marine 3d model.)

Fast forward 6 years, and here I am finally playing through the game that I had anticipated with such ferver. I had come across the game sometime in 2004, but was unable to devote time to try to get through it.

A few months ago, I picked up the id Software Super Pack on Steam. Paying only $69.99 for copies of the classic games I grew up with seemed like a great deal. After all, this long period of time has seen many destroyed original CDs and degaussed floppy disks. Though I did play through Quake once more, the reason I bought the pack was to play Doom 3.

I had gone into the game with all of the good and bad reviews in mind, so I’m not so sure I wasn’t ready to be disappointed. The classic complaint is the amount of darkness in the game:

Screenshot of Doom3

After all of these years, I finally have a rig that can handle this game, so what better time to try it out? I was able to put everything up on high, with a fairly high resolution, and the gameplay was smooth.

So, I started this game all pumped up and ready for some action. Loading up the first level, I found that it really was dark. Little did I know that this was the entrance, before the s hits the f, and it was going to get a lot darker.

I’ve played through about 3.5 hours of the game, and I really feel like I don’t want to finish it. So many quiet periods, followed by a demon spawning out of nowhere behind you, and really at predictable moments. In fact, I got good at avoiding the situations altogether.

Though the story is alright, I really can’t get past the flaws in gameplay. Doom 3, in my opinion, is certainly no Half Life 2. I sincerely hope that id can bring back the fun of the original games with their recently announced Doom 4.

From a fan of the original, I can’t force myself to sit through the bastard child that is Doom 3. If you ask me, it was more of a tech demo, which should have not carried the Doom name. I will be sticking with my favorite original Doom ports, and will be awaiting Doom 4.